Beginning…along a dusty road a teamster struggles to repair his wagon. As reward for the parties aid, Dreymon Beenes provided the transportation, in his wagon, to the trading-hold, WindFell.
The Skull & Bone Guild teamster feared to enter the south gates with the party. Leaving them but a short distance from the gates. The party entered the thorp after some debate. They were rudely stopped by the gate toll-collector, Tilde, a short red-faced man, who barked demands & threats from inside the safety, of the gatehouse. Aatrox Bloodaxe was determined to have his first taste of combat, against the craven, but was dissuaded by the veteran Zefreyn, paying the meager toll for all
The cleric, Derrin Gohman and the halfling, Ryeark Willowthorn sought for horses at the 16 Hands Stable, a honest establishment, run by stable master and ferrier, Gil Kindman.
A fair price of 200g per animal was quoted., though the 4 rounceys in the corral were promised to another. The two read the distress in giving up these animals. Upon additional questioning, they were told the four horses were taxes required of the King. The king’s men would be by in the morning to collect them. The ferrier dared speak no ill toward the king, suspecting the inquirers to be spies. The two bid fair well, and crossed over to The Hanging Shrew Inn, to rejoin the party.
Huxle Sefnhorns, the Pale Bard of Sowehn, sought to find his familiar, Carbuncle, in the thorp; it having ran off earlier during their arrival. This ill tempered, vicious greatcat was off doing what cats do. Thus leading his poor master into questionable districts, near daysend, to be accosted by four thugs. If not for a successful flash spell, by Sefnhorns, frightening the gang away, the foolish half-dragon could have been murdered.
When the party reunited at the inn, the smelly dwarf, Aatrox Bloodaxe and Tatertot Sald were fully imbibed. Sald making a spectacle of himself. Suddenly, Huxil burst through the door, bloodied and favoring his ribs. A servant boy, at the request of the innkeeper, brought the constable. He and 4 armed guards erupted into the inn seeking the injured man.
Jorian Darkmane, in the local constable. He is gruff, unyielding, but fair. He seeks the men who beat Sefnhorns, but his efforts to question the victim, reveal nothing, and the disorderly behavior of the party, unnerves him. So to regain control of the situation and to punctuated his authority, he breaks the drunken, Tatertot’s index finger. Then fore warns the party that lawlessness and riotousness will not be tolerated, that he will “hang any of them that cause anymore disturbances!”